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You can equip materia to your party members by opening up the menu and selecting "Materia". Materia can be equipped to weapons or armor, as long as there are free slots available.

Weapons and armor can have up to 8 materia slots each, allowing you to equip up to 16 materia per party member.

There are 5 different types of materia: Magic, Command, Summon, Support, and Independent. Magic materia lets you use magic in battle, and is green. Command materia lets you use different commands in battle, and is yellow. Summon materia is red, and allows you to summon powerful allies to help you in battle. Support materia is blue - this kind of materia works with Magic, Command or Summon materia to enhance what you are able to do with Magic, Command or Summon materia; this is called a materia "combination". In order for this to work, you need to have a pair of "linked" materia slots. Weapons and armor can have either single materia slots, which look like a circle, or linked materia slots, which look like 2 circles connected to each other. To create a materia combination, place either a Magic, Command, or Summon materia in one of the linked materia slots, and a Support materia in the other linked slot.

Cloud's Buster Sword has 2 linked materia slots. Some basic combinations to put in these 2 slots are, for example, Lightning-All or Restore-All. All is a Support materia, while Lightning and Restore are Magic materia. Lightning-All will allow you to target multiple enemies with a Bolt spell. Restore-All will allow you to use Cure on yourself and your allies.

Note that different Support materia aren't guaranteed to work with every single Magic, Command or Summon materia. For example, "All" materia (mentioned above) doesn't work with Command materia.

Independent materia is pink/purple. Independent materia grants passive improvements to your party members, such as raising their HP by a certain percentage.

N.B. It should be noted that there is a tendency for both Summon spells as well as Enemy Skills to be overpowered when compared to similar "standard" Magic spells.

It's very important to obtain all 4 Huge Materia, as you play through Disc 2, if you want to really max out your materia setup. After acquiring them, you can "visit" the Huge Materia in Cosmo Canyon using the planetarium machine.

If you have the patience to master the required Command materia and exchange them for Master Commands in Cosmo Canyon at the yellow Huge Materia, you can come up with some powerful combinations. Double Cut and Slash-All materia won't have any extra effect if linked to Support materia. But there's a trick – if you have Master Command materia linked to Support materia, the effect of the Support materia will carry over to your default attack, including onto 2x-Cut, 4x-Cut or Slash-All. You can have 4 Master Commands in a chain on one character, one each linked to HP Absorb, MP Absorb, Added Cut and Steal as Well. If you also had a mastered Double Cut materia equipped, it would mean if you use 4x-Cut, you would absorb HP and MP (because of the HP Absorb and MP Absorb materia), as well as stealing (because of the Steal As Well materia) and having an extra attack (because of the Added Cut materia).

TIP: Make sure you collect all the Enemy Skills! A mastered Enemy Skill materia is almost as powerful as a Master Magic materia.

Another combination is to put Hades-Added Effect into your weapon and also equip a Mega All materia. Even if your level is still quite low, getting through weak to medium enemies will be a breeze as these enemies are likely to be affected by at least some of the status attacks which Hades inflicts.

There's a flip side to Hades-Added Effect. If you equip Hades-Added Effect, or Contain-Added Effect, or all 4 of these to your armor, you can get such good status immunity that the party member won't need a Ribbon equipped; allowing you to use an alternative powerful accessory.

Here is a particularly powerful one. Match up multiple mastered Counter Attack materia on one of your party members and also equip a mastered Cover. You'll counter multiple times every time you get hit, and because you have a mastered Cover equipped, you'll be hit frequently. Cover plus 15 mastered Counter Attacks is usually overkill…

This is maybe my favorite. Equip a mastered Comet materia linked to a mastered MP Turbo materia and a 2nd mastered Comet materia to a mastered Quadra Magic materia. Then equip a W-Magic materia. Comet 2 consists of 4 continuous hits so with Quadra Magic linked you're looking at a chain of 16, then with W-Magic a chain of 32, while the linked MP Turbo raises the damage of each hit.

Let's look at some really powerful combinations. How about a Master Magic linked to an All, a 2nd Master Magic linked to a Quadra Magic, a 3rd Master Magic linked to an MP Turbo, and a 4th Master Magic linked to an Added Cut. Then also equip a W-Magic materia and an MP Plus materia; all on one party member.

Or try this: a Knights of the Round linked to an HP Absorb, a 2nd Knights of the Round linked to an MP Absorb, a 3rd Knights of the Round linked to a Steal As Well, and a 4th Knights of the Round linked to an MP Turbo; and then throw in a W-Summon.

Last but not least, there is the classic Revive-Final Attack or Phoenix-Final Attack pairing. These allow you to auto-revive upon K.O.

There are 2 really good places to level up materia. The better area is only visitable towards the end of FF7; but if you're trying to make your party really powerful, then the time to do this is near end-game.

Nonetheless, in Disc 2, Mideel Area on the World Map is a good option. You can actually reach some of the areas near Mideel when you're still in Disc 1 once you have the Tiny Bronco vehicle; here the "Spiral" enemies will provide a decent number of AP (80 AP each; so you can earn 240 AP for finishing off a group of 3 Spirals).

But in order to really max out a materia setup, you will want to go Inside the Planet in Part 3 of the game. Follow the left path where your party splits, and then take the up path. Here you encounter Magic Pots; Magic Pots will always demand Elixirs, so be prepared. You will want to use the "W-Item Cheat". Each Magic Pot you defeat will earn you 1000 AP. In the same area of the Northern Cave, you can encounter Movers. They always appear in a group of 3, and defeating all 3 will earn you 2400 AP.

Here's where it starts getting tricky. If you're good at math, read on. Otherwise, skip to the list below. Equip Cloud with the triple growth, 3 materia slot Apocalypse sword. 3 (triple growth) multiplied by 3 (number of materia slots) gives an efficiency of 9. Cid's Scimitar is interesting, as it also has triple growth, but in this case 3 (triple growth) multiplied by 2 (number of materia slots on the Scimitar) only gives you an efficiency of 6. Let's consider 1 (normal growth) multiplied by 8 (number of materia slots) - e.g. the Wizard Bracelet; or 2 (double growth) multiplied by 4 (number of materia slots) - e.g. the Rising Sun. Either of these 2 gives an efficiency of 8. An excellent option is Cid’s 5 materia slots double growth weapon, the Javelin, which gives the highest efficiency: 2 (double growth) multiplied by 5 (number of materia slots); 10. But let's say there were only 5 different materia you were interested in levelling up - in that case it would make most sense to equip the Apocalypse and the Scimitar, and get triple growth on each of those materia.

- Javelin (Cid)
- Apocalypse (Cloud)
- Rising Sun (Yuffie)
- Rune Armlet (armor)
- Wizard Bracelet (armor)
- Scimitar (Cid)

Here you can find complete weapon lists and here you can find an armor list.

Want to know the theoretical most powerful materia combination? All 3 of your party members must be able to equip 16 linked materia each – equip weapons and Wizard Bracelet armor accordingly. Equip a Master Summon and a W-Summon to Cloud. Then fill out the rest of Cloud's slots with Mime-Counter. The Counters should all be mastered. Then give your other 2 party members 8 Mime-Counter each, and make sure all 3 party members have their Magic stats at 255. The idea is this: Cloud uses W-Summon with Knights of the Round. Then if immediately afterwards the enemy attacks all 3 of your characters at once, you would counter with a huge, 23-long chain of W-Summoning Knights of the Round.

Providing everyone's Magic stat is at 255 (here's how, and be aware it is *not* easy), you would be taking off either 9999 or very close to it with each hit (You can guarantee taking off 9999 with every hit if you alternatively link the Master Summon to MP Turbo. This raises the MP used by KOTR to 255, and any magical attack using 255 MP is guaranteed to hit for 9999. But it means you lose one Mime-Counter slot, so I don't believe it's worth it).

You should deal just short of 6 million HP damage (9999 HP x 13 Knights of the Round Table x 2 W-Summon x 23 Mimes). I've obtained all of the other combinations in this guide, but not this one.

**Magic Materia**

- Restore
- Spell: Cure | MP 5 | AP 0
- Spell: Cure 2 | MP 24 | AP 2500
- Spell: Regen | MP 30 | AP 17000
- Spell: Cure 3 | MP 64 | AP 25000
- Mastered | AP 40000
- Strength -1 | Magic +1 | Max HP -2% | Max MP +2%
- Buy in Sector 7 Slums, Sector 5 Slums, Wall Market, Fort Condor, Junon (Disc 1), Costa del Sol (Disc 1), Mideel. Find in No. 1 Reactor.
- Buying Price 750 Gil
- Selling Price (mastered) 52500 Gil

- Heal
- Spell: Poisona | MP 3 | AP 0
- Spell: Esuna | MP 15 | AP 12000
- Spell: Resist | MP 120 | AP 52000
- Mastered | AP 60000
- Strength -1 | Magic +1 | Max HP -2% | Max MP +2%
- Buy in Kalm, Junon, Costa del Sol (Disc 1), Gongaga.
- Buying Price 1500 Gil
- Selling Price (mastered) 105000 Gil

- Revive
- Spell: Life | MP 34| AP 0
- Spell: Life 2 | MP 100 | AP 45000
- Mastered | AP 55000
- Strength -2 | Magic +2 | Vitality -1 | Spirit +1 | Max HP -5% | Max MP +5%
- Buy in Junon, Costa Del Sol (Disc 1).
- Buying Price 3000 Gil
- Selling Price (mastered) 210000 Gil

- Full Cure
- Spell: Full Cure | MP 99 | AP 3000
- Mastered | AP 100000
- Strength -4 | Magic +4 | Vitality -2 | Spirit +2 | Max HP -10% | Max MP +10%
- Find in Cosmo Canyon (Disc 2 and 3).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Fire
- Spell: Fire | MP 4 | AP 0
- Spell: Fire 2 | MP 22 | AP 2000
- Spell: Fire 3 | MP 52 | AP 18000
- Mastered | AP 35000
- Strength -1 | Magic +1 | Max HP -2% | Max MP +2%
- Red XIII's Initial Equipment.
- Buy in Sector 7 Slums, Sector 5 Slums, Wall Market, Fort Condor, Junon (Disc 1), Costa del Sol, Mideel.
- Buying Price 600 Gil
- Selling Price (mastered) 42000 Gil

- Ice
- Spell: Ice | MP 4 | AP 0
- Spell: Ice 2 | MP 22 | AP 2000
- Spell: Ice 3 | MP 52 | AP 18000
- Mastered | AP 35000
- Strength -1 | Magic +1 | Max HP -2% | Max MP +2%
- Cloud's Initial Equipment. Buy in Sector 7 Slums, Sector 5 Slums, Wall Market, Fort Condor, Junon (Disc 1), Costa del Sol, Mideel.
- Buying Price 600 Gil
- Selling Price (mastered) 42000 Gil

- Lightning
- Spell: Bolt | MP 4 | AP 0
- Spell: Bolt 2 | MP 22 | AP 2000
- Spell: Bolt 3 | MP 52 | AP 18000
- Mastered | AP 35000
- Strength -1 | Magic +1 | Max HP -2% | Max MP +2%
- Cloud's Initial Equipment. Buy in Sector 7 Slums, Sector 5 Slums, Wall Market, Fort Condor, Junon (Disc 1), Costa Del Sol, Mideel.
- Buying Price 600 Gil
- Selling Price (mastered) 42000 Gil

- Poison
- Spell: Bio | MP 8 | AP 0
- Spell: Bio 2 | MP 36 | AP 5000
- Spell: Bio 3 | MP 80 | AP 20000
- Mastered | AP 38000
- Strength -1 | Magic +1 | Max HP -2% | Max MP +2%
- Buy in Kalm, Junon (Disc 1), Costa Del Sol. Find in Shinra Building (Floor 67).
- Buying Price 1500 Gil
- Selling Price (mastered) 105000 Gil

- Earth
- Spell: Quake | MP 6 | AP 0
- Spell: Quake 2 | MP 28 | AP 6000
- Spell: Quake 3 | MP 68 | AP 22000
- Mastered | AP 40000
- Strength -1 | Magic +1 | Max HP -2% | Max MP +2%
- Buy in Kalm, Junon (Disc 1), Costa Del Sol.
- Buying Price 1500 Gil
- Selling Price (mastered) 105000 Gil

- Gravity
- Spell: Demi | MP 14 | AP 0
- Spell: Demi 2 | MP 33 | AP 10000
- Spell: Demi 3 | MP 48 | AP 20000
- Mastered | AP 40000
- Strength -1 | Magic +1 | Max HP -2% | Max MP +2%
- Buy in Costa Del Sol (Disc 2 and 3), Mideel (after Ultimate Weapon attacks). Find in Cave of the Gi.
- Buying Price 8000 Gil
- Selling Price (mastered) 560000 Gil

- Comet
- Spell: Comet | MP 70 | AP 0
- Spell: Comet 2 | MP 110 | AP 12000
- Mastered | AP 60000
- Strength -2 | Magic +2 | Vitality -1 | Spirit +1 | Max HP -5% | Max MP +5%
- Find in Forgotten Capital.
- Buying Price N/A
- Selling Price (mastered) 1400000 Gil

- Contain
- Spell: Freeze | MP 82 | AP 0
- Spell: Break | MP 86 | AP 5000
- Spell: Tornado | MP 90 | AP 10000
- Spell: Flare | MP 100 | AP 15000
- Mastered | AP 60000
- Strength -4 | Magic +4 | Vitality -2 | Spirit +2 | Max HP -10% | Max MP +10%
- Find in Mideel (feed the little white chocobo a Mimmett Greens, then scratch it behind its ear).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Ultima
- Spell: Ultima | MP 130 | AP 5000
- Mastered | AP 100000
- Strength -4 | Magic +4 | Vitality -2 | Spirit +2 | Max HP -10% | Max MP +10%
- Find in North Corel (Disc 2 and 3, after train sequence. Received for free if you stop the train, buy for 50000 Gil if you crash the train, unobtainable if you never reach the train).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Seal
- Spell: Sleepel | MP 8 | AP 0
- Spell: Silence | MP 24 | AP 10000
- Mastered | AP 20000
- Strength -1 | Magic +1 | Max HP -2% | Max MP +2%
- Buy in Junon, Costa Del Sol (Disc 1).
- Buying Price 3000 Gil
- Selling Price (mastered) 210000 Gil

- Transform
- Spell: Mini | MP 10 | AP 0
- Spell: Toad | MP 14 | AP 8000
- Mastered | AP 24000
- Strength -1 | Magic +1 | Max HP -2% | Max MP +2%
- Cait Sith's Initial Equipment
- Buy in North Corel, Gongaga, Cosmo Canyon, Mideel (after Ultimate Weapon attacks). Find in Corel Bridge.
- Buying Price 5000 Gil
- Selling Price (mastered) 350000 Gil

- Mystify
- Spell: Confu | MP 18 | AP 0
- Spell: Berserk | MP 28 | AP 12000
- Mastered | AP 25000
- Strength -1 | Magic +1 | Max HP -2% | Max MP +2%
- Buy in Gongaga, Cosmo Canyon, Rocket Town.
- Buying Price 6000 Gil
- Selling Price (mastered) 420000 Gil

- Exit
- Spell: Escape | MP 16 | AP 0
- Spell: Remove | MP 99 | AP 10000
- Mastered | AP 30000
- Strength -1 | Magic +1 | Max HP -2% | Max MP +2%
- Buy in Rocket Town.
- Buying Price 10000 Gil
- Selling Price (mastered) 700000 Gil

- Time
- Spell: Haste | MP 18 | AP 0
- Spell: Slow | MP 20 | AP 8000
- Spell: Stop | MP 34 | AP 20000
- Mastered | AP 42000
- Strength -2 | Magic +2 | Vitality -1 | Spirit +1 | Max HP -5% | Max MP +5%
- Buy in Gongaga, Rocket Town.
- Buying Price 6000 Gil
- Selling Price (mastered) 420000 Gil

- Destruct
- Spell: DeBarrier | MP 12 | AP 0
- Spell: Despell | MP 20 | AP 6000
- Spell: Death | MP 30 | AP 10000
- Mastered | AP 45000
- Strength -2 | Magic +2 | Vitality -1 | Spirit +1 | Max HP -5% | Max MP +5%
- Buy in Fort Condor (Disc 2 and 3), Mideel (after Ultimate Weapon attacks). Find in Shinra Mansion.
- Buying Price 9000 Gil
- Selling Price (mastered) 630000 Gil

- Barrier
- Spell: Barrier | MP 16| AP 0
- Spell: MBarrier | MP 24 | AP 5000
- Spell: Reflect | MP 30 | AP 15000
- Spell: Wall | MP 58 | AP 30000
- Mastered | AP 45000
- Strength -2 | Magic +2 | Vitality -1 | Spirit +1 | Max HP -5% | Max MP +5%
- Buy in Rocket Town.
- Buying Price 10000 Gil
- Selling Price (mastered) 700000 Gil

- Shield
- Spell: Shield | MP 180 | AP 10000
- Mastered | AP 100000
- Strength -4 | Magic +4 | Vitality -2 | Spirit +2 | Max HP -10% | Max MP +10%
- Find in N. Cave.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Master Magic
- Spell: Every Single Spell
- Find in Kalm (trade Earth Harp, received for defeating Emerald Weapon), Cosmo Canyon (swap at Huge Materia for a mastered version of every other Magic Materia).
- Buying Price: N/A
- Selling Price (mastered) 1 Gil

**Command Materia**

- Sense
- Command: Sense | AP 0
- Mastered | AP 40000
- Red XIII's Initial Equipment. Buy in Kalm, Junon (Disc 1). Find in Sector 6 playground
- Buying Price 1000 Gil
- Selling Price (mastered) 70000 Gil

- Deathblow
- Command: D.blow | AP 0
- Mastered | AP 40000
- Luck +1
- Buy in Fort Condor, Rocket Town (Disc 2 and 3). Find in Gongaga reactor.
- Buying Price 10000 Gil
- Selling Price (mastered) 700000 Gil

- Manipulate
- Command: Manipulate | AP 0
- Mastered | AP 40000
- Cait Sith's Initial Equipment. Buy in Fort Condor, Rocket Town (Disc 2 and 3).
- Buying Price 10000 Gil
- Selling Price (mastered) 700000 Gil

- Steal
- Command: Steal | AP 0
- Command: Mug | AP 40000
- Mastered | AP 50000
- Dexterity +2
- Buy in Kalm. Find in Sewers (under Wall Market).
- Buying Price 1200 Gil
- Selling Price (mastered) 84000 Gil

- Throw
- Command: Throw | AP 0
- Command: Coin | AP 45000
- Mastered | AP 60000
- Vitality +1
- Yuffie's Initial Equipment. Buy in Fort Condor, Rocket Town (Disc 2 and 3).
- Buying Price 10000 Gil
- Selling Price (mastered) 700000 Gil

- Morph
- Command: Morph | AP 0
- Mastered | AP 100000
- Find in Temple of the Ancients.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Mime
- Command: Mime | AP 0
- Mastered | AP 100000
- Materia Cave (Wutai Area, requires green, black or gold chocobo).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Double Cut
- Command: 2x-Cut | AP 0
- Command: 4x-Cut | AP 100000
- Mastered | AP 150000
- Dexterity +2
- Find in Sunken Gelnika.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Slash-All
- Command: Slash-All | AP 0
- Command: Flash | AP 130000
- Mastered | AP 150000
- Find in Ancient Forest.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- W-Magic
- Command: W-Magic | AP 0
- Mastered | AP 250000
- Find in N. Cave.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- W-Summon
- Command: W-Summon | AP 0
- Mastered | AP 250000
- Find in Battle Square (Disc 2 and 3, swap for 64000 BP).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- W-Item
- Command: W-Item | AP 0
- Mastered | AP 250000
- Find in Midgar Underground (return to Midgar at end of Disc 2, keep going down along the train tracks until you reach the end).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Enemy Skill
- Command: E.Skill
- Mastered | Learn all Enemy Skills
- Find in Shinra Building, Junon Beginner's Hall, Forgotten Capital, Chocobo Sage's house (talk to green chocobo).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Master Command
- Commands: Steal, Sense, Throw/Coin, Morph, D.blow, Manipulate, Mime
- Find in Kalm (trade Earth Harp, received for defeating Emerald Weapon), Cosmo Canyon (swap at Huge Materia for a mastered version of Sense, Deathblow, Manipulate, Steal, Throw, Morph and Mime).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

**Summon Materia**

- Choco/Mog
- Level 1 Deathblow!!/Fat-Chocobo | MP 14 | AP 0
- Level 2 | AP 2000
- Level 3 | AP 14000
- Level 4 | AP 25000
- Level 5 Mastered | AP 35000
- Magic +1 | Max HP -2% | Max MP +2%
- Find in Chocobo Farm, say 'Wark' to chocobo at the fence.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Shiva
- Level 1 Diamond Dust | MP 32 | AP 0
- Level 2 | AP 4000
- Level 3 | AP 15000
- Level 4 | AP 30000
- Level 5 Mastered | AP 50000
- Magic +1 | Max HP -2% | Max MP +2%
- Find in Junon, receive as gift for saving Priscilla's life.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Ifrit
- Level 1 Hellfire | MP 34 | AP 0
- Level 2 | AP 10000
- Level 3 | AP 20000
- Level 4 | AP 35000
- Level 5 Mastered | AP 60000
- Magic +1 | Max HP -2% | Max MP +2%
- Find in Cargo Ship (between Junon and Costa Del Sol).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Ramuh
- Level 1 Judgement Bolt | MP 40 | AP 0
- Level 2 | AP 10000
- Level 3 | AP 25000
- Level 4 | AP 50000
- Level 5 Mastered | AP 70000
- Magic +1 | Max HP -2% | Max MP +2%
- Find in Gold Saucer, Chocobo Racing Lounge.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Titan
- Level 1 Anger of the Land | MP 46 | AP 0
- Level 2 | AP 15000
- Level 3 | AP 30000
- Level 4 | AP 60000
- Level 5 Mastered | AP 80000
- Magic +1 | Max HP -2% | Max MP +2%
- Find in Gongaga Reactor (Disc 1).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Odin
- Level 1 Steel Bladed Sword/Gunge Lance | MP 80 | AP 0
- Level 2 | AP 16000
- Level 3 | AP 32000
- Level 4 | AP 65000
- Level 5 Mastered | AP 80000
- Magic +1 | Spirit +1 | Max HP -5% | Max MP +5%
- Find in Nibelheim, Shinra Mansion, in the safe.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Leviathan
- Level 1 Tidal Wave | MP 78 | AP 0
- Level 2 | AP 18000
- Level 3 | AP 38000
- Level 4 | AP 70000
- Level 5 Mastered | AP 100000
- Magic +1 | Spirit +1 | Max HP -5% | Max MP +5%
- Find in Wutai, defeat Godo.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Bahamut
- Level 1 Mega Flare | MP 100 | AP 0
- Level 2 | AP 20000
- Level 3 | AP 50000
- Level 4 | AP 80000
- Level 5 Mastered | AP 120000
- Magic +1 | Spirit +1 | Max HP -5% | Max MP +5%
- Find in Temple of the Ancients.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Kjata (Kujata)
- Level 1 Tetra-Disaster | MP 110 | AP 0
- Level 2 | AP 22000
- Level 3 | AP 60000
- Level 4 | AP 90000
- Level 5 Mastered | AP 140000
- Magic +1 | Spirit +1 | Max HP -5% | Max MP +5%
- Find in Sleeping Forest.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Alexander
- Level 1 Judgement | MP 120 | AP 0
- Level 2 | AP 25000
- Level 3 | AP 65000
- Level 4 | AP 100000
- Level 5 Mastered | AP 150000
- Magic +1 | Spirit +1 | Max HP -5% | Max MP +5%
- Find in Great Glacier, touch hot springs then talk to icy woman.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Phoenix
- Level 1 Phoenix Flame | MP 180 | AP 0
- Level 2 | AP 28000
- Level 3 | AP 70000
- Level 4 | AP 120000
- Level 5 Mastered | AP 180000
- Magic +2 | Spirit +2 | Max HP -10% | Max MP +10%
- Find in Fort Condor after final battle.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Neo Bahamut
- Level 1 Giga Flare | MP 140 | AP 0
- Level 2 | AP 30000
- Level 3 | AP 80000
- Level 4 | AP 140000
- Level 5 Mastered | AP 200000
- Magic +2 | Spirit +2 | Max HP -10% | Max MP +10%
- Find in Whirlwind Maze.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Hades
- Level 1 Black Cauldron | MP 150 | AP 0
- Level 2 | AP 35000
- Level 3 | AP 120000
- Level 4 | AP 150000
- Level 5 Mastered | AP 250000
- Magic +4 | Spirit +4 | Max HP -10% | Max MP +15%
- Find in Sunken Gelnika.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Typoon (Typhon)
- Level 1 Disintegration | MP 160 | AP 0
- Level 2 | AP 35000
- Level 3 | AP 120000
- Level 4 | AP 150000
- Level 5 Mastered | AP 250000
- Magic +4 | Spirit +4 | Max HP -10% | Max MP +15%
- Find in Ancient Forest.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Bahamut Zero
- Level 1 Tera Flare | MP 180 | AP 0
- Level 2 | AP 35000
- Level 3 | AP 120000
- Level 4 | AP 150000
- Level 5 Mastered | AP 250000
- Magic +4 | Spirit +4 | Max HP -10% | Max MP +15%
- Find in Cosmo Canyon, check the blue Huge Materia, must have Bahamut materia and Neo Bahamut materia in inventory.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Knights of the Round (Knights of Round)
- Level 1 Ultimate End | MP 250 | AP 0
- Level 2 | AP 50000
- Level 3 | AP 200000
- Level 4 | AP 300000
- Level 5 Mastered | AP 500000
- Magic +8 | Spirit +8 | Max HP -10% | Max MP +20%
- Find in Materia Cave, Round Island (you must have a gold chocobo)
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Master Summon
- All Summons, unlimited times per battle
- Find in Kalm (trade Earth Harp, received for defeating Emerald Weapon), Cosmo Canyon (swap at Huge Materia for a mastered version of every other Summon Materia).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

**Support Materia**

- All
- Level 1 | 'All' effect on paired magic (x1) | AP 0
- Level 2 | 'All' effect on paired magic (x2) | AP 1500
- Level 3 | 'All' effect on paired magic (x3) | AP 6000
- Level 4 | 'All' effect on paired magic (x4) | AP 18000
- Level 5 Mastered | 'All' effect on paired magic (x5) | AP 35000
- Red XIII's Initial Equipment. Buy in Fort Condor (Disc 2 and 3). Find in Sector 7 Slums, Shinra HQ Floor 63, Cargo Ship, Mt. Nibel, Great Glacier.
- Buying Price 20000 Gil
- Selling Price (mastered) 1400000 Gil

- Added Effect
- Level 1 | Paired materia's status effects are added to weapon's attack or armor's defence | AP 0
- Level 2 Mastered | AP 100000
- Find in Cave of the Gi.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Elemental
- Level 1 | Adds paired element to attack or defence (elemental defence at 1/2) | AP 0
- Level 2 | Adds paired element to attack or defence (elemental defence at 0) | AP 10000
- Level 3 | Adds paired element to attack or defence (elemental defence absorbs) | AP 40000
- Level 4 Mastered | AP 80000
- Find in Shinra HQ Floor 62 (guess Mayor's password on first attempt), Tifa's bedroom in Nibelheim (play the piano, seems to be somewhat randomly given), find in Mt. Nibel.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- MP Turbo
- Level 1 | Increases MP cost and power of paired magic by 10% | AP 0
- Level 2 | Increases MP cost and power of paired magic by 20% | AP 10000
- Level 3 | Increases MP cost and power of paired magic by 30% | AP 30000
- Level 4 | Increases MP cost and power of paired magic by 40% | AP 60000
- Level 5 Mastered | Increases MP cost and power of paired magic by 50% | AP 120000
- Find in Whirlwind Maze.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- HP Absorb
- Level 1 | Absorb 1/10th of attack with paired materia as HP | AP 0
- Level 2 Mastered | AP 100000
- Find in Wutai, N. Cave
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- MP Absorb
- Level 1 | Absorb 1/100th of attack with paired materia as MP | AP 0
- Level 2 Mastered | AP 100000
- Find in Wutai (Item Shop).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Added Cut
- Level 1 | Attacks normally after using paired materia | AP 0
- Level 2 Mastered | AP 200000
- Find in Great Glacier.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Steal As Well
- Level 1 | Steal as well when using paired materia | AP 0
- Level 2 Mastered | AP 200000
- Find in Da Chao Area, Wutai (must have Key Item Leviathan Scales).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Counter
- Level 1 | 20% chance of countering with paired command | AP 0
- Level 2 | 40% chance of countering with paired command | AP 40000
- Level 3 | 60% chance of countering with paired command | AP 80000
- Level 4 | 80% chance of countering with paired command | AP 120000
- Level 5 Mastered | 100% chance of countering with paired command | AP 200000
- Find in Chocobo Square (Gold Saucer, prize); N. Cave.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Magic Counter
- Level 1 | 20% chance of countering with paired magic or summon | AP 0
- Level 2 | 40% chance of countering with paired magic or summon | AP 40000
- Level 3 | 60% chance of countering with paired magic or summon | AP 120000
- Level 4 | 80% chance of countering with paired magic or summon | AP 160000
- Level 5 Mastered | 100% chance of countering with paired magic or summon | AP 300000
- Find in Chocobo Square, (Gold Saucer, prize); N. Cave.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Sneak Attack
- Level 1 | 20% chance of beginning battle with paired materia | AP 0
- Level 2 | 35% chance of beginning battle with paired materia | AP 20000
- Level 3 | 50% chance of beginning battle with paired materia | AP 60000
- Level 4 | 65% chance of beginning battle with paired materia | AP 100000
- Level 5 Mastered | 80% chance of beginning battle with paired materia | AP 150000
- Find in Chocobo Square (Gold Saucer, prize).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Final Attack
- Level 1 | Use paired materia upon K.O. (x1)| AP 0
- Level 2 | Use paired materia upon K.O. (x2) | AP 20000
- Level 3 | Use paired materia upon K.O. (x3) | AP 40000
- Level 4 | Use paired materia upon K.O. (x4) | AP: 80000
- Level 5 Mastered | Use paired materia upon K.O. (x5) | AP 160000
- Find in Battle Square (Gold Saucer, win Special Battle).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Quadra Magic
- Level 1 | Paired materia magic or summon used 4 times (x1)
- Level 2 | Paired materia magic or summon used 4 times (x2) | AP 40000
- Level 3 | Paired materia magic or summon used 4 times (x3) | AP 80000
- Level 4 | Paired materia magic or summon used 4 times (x4) | AP 120000
- Level 5 Mastered | Paired materia magic or summon used 4 times (x5) | AP 200000
- Find in Materia Cave, World Map (near Mideel, requires black or gold chocobo).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

**Independent Materia**

- Long Range
- Level 1 | Close range weapon functions as long range weapon | AP 0
- Level 2 Mastered | AP 80000
- Find in Mythril Mine.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Cover
- Level 1 | Character covers for ally 20% of the time | AP 0
- Level 2 | Character covers for ally 40% of the time | AP 2000
- Level 3 | Character covers for ally 60% of the time | AP 10000
- Level 4 | Character covers for ally 80% of the time | AP 25000
- Level 5 Mastered | Character covers for ally 100% of the time | AP 40000
- Find in Sector 5 (Aeris' garden).
- Buying Price N/A
- Selling Price (mastered) 70000 Gil

- Counter Attack
- Level 1 | Character counters 20% of the time when attacked | AP 0
- Level 2 | Character counters 40% of the time when attacked | AP 10000
- Level 3 | Character counters 60% of the time when attacked | AP 20000
- Level 4 | Character counters 80% of the time when attacked | AP 50000
- Level 5 Mastered | Character counters 100% of the time when attacked | AP 100000
- Find in Mt. Nibel, Chocobo Square (Gold Saucer, win many races at S Rank)
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Chocobo Lure
- Level 1 | Encounter chocobos in certain areas of the World Map | AP 0
- Level 2 | Higher chance of encountering chocobos | AP 3000
- Level 3 | Even higher chance of encountering chocobos | AP 10000
- Level 4 Mastered | Highest chance of encountering chocobos | AP 30000
- Luck +1
- Buy at Chocobo Farm. Find in Chocobo Farm (Disc 2 and 3).
- Buying Price 2000 Gil
- Selling Price (mastered) 1 Gil

- Enemy Lure
- Level 1 | Increases enemy encounter rate | AP 0
- Level 2 | Further increases enemy encounter rate | AP 8000
- Level 3 Mastered | Highest enemy encounter rate | AP 50000
- Luck -1
- Find in Battle Square (Gold Saucer, prize).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Enemy Away
- Level 1 | Decreases enemy encounter rate | AP 0
- Level 2 | Further decreases enemy encounter rate | AP 8000
- Level 3 Mastered | Lowest enemy encounter rate | AP 50000
- Luck +1
- Find in Chocobo Square (Gold Saucer, prize).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Pre-Emptive
- Level 1 | Increases chance of Pre-Emptive battle by 5% | AP 0
- Level 2 | Increases chance of Pre-Emptive battle by 8% | AP 8000
- Level 3 | Increases chance of Pre-Emptive battle by 10% | AP 20000
- Level 4 | Increases chance of Pre-Emptive battle by 15% | AP 40000
- Level 5 Mastered | Increases chance of Pre-Emptive battle by 20% | AP 80000
- Dexterity +2
- Find in Battle Square (Gold Saucer, prize).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- HP Plus
- Level 1 | Character's maximum HP increases 10% | AP 0
- Level 2 | Character's maximum HP increases 20% | AP 10000
- Level 3 | Character's maximum HP increases 30% | AP 20000
- Level 4 | Character's maximum HP increases 40% | AP 30000
- Level 5 Mastered | Character's maximum HP increases 50% | AP 50000
- Buy in Cosmo Canyon, Mideel. Find in Junon (score 60-90 points during ceremony).
- Buying Price 8000 Gil
- Selling Price (mastered) 560000 Gil

- MP Plus
- Level 1 | Character's maximum MP increases 10% | AP 0
- Level 2 | Character's maximum MP increases 20% | AP 10000
- Level 3 | Character's maximum MP increases 30% | AP 20000
- Level 4 | Character's maximum MP increases 40% | AP 30000
- Level 5 Mastered | Character's maximum MP increases 50% | AP 50000
- Buy in Cosmo Canyon, Mideel.
- Buying Price 8000 Gil
- Selling Price (mastered) 560000 Gil

- Magic Plus
- Level 1 | Character's Magic stat increases 10% | AP 0
- Level 2 | Character's Magic stat increases 20% | AP 10000
- Level 3 | Character's Magic stat increases 30% | AP 20000
- Level 4 | Character's Magic stat increases 40% | AP 30000
- Level 5 Mastered | Character's Magic stat increases 50% | AP 50000
- Find in Forgotten Capital
- Buying Price N/A
- Selling Price (mastered) 1400000 Gil

- Speed Plus
- Level 1 | Character's Dexterity stat increases 10% | AP 0
- Level 2 | Character's Dexterity stat increases 20% | AP 15000
- Level 3 | Character's Dexterity stat increases 30% | AP 30000
- Level 4 | Character's Dexterity stat increases 40% | AP 60000
- Level 5 Mastered | Character's Dexterity stat increases 50% | AP 100000
- Find in Battle Square (Gold Saucer, prize).
- Buying Price N/A
- Selling Price (mastered) 1400000 Gil

- Luck Plus
- Level 1 | Character's Luck stat increases 10% | AP 0
- Level 2 | Character's Luck stat increases 20% | AP 15000
- Level 3 | Character's Luck stat increases 30% | AP 30000
- Level 4 | Character's Luck stat increases 40% | AP 60000
- Level 5 Mastered | Character's Luck stat increases 50% | AP 100000
- Find in Temple of the Ancients.
- Buying Price N/A
- Selling Price (mastered) 1050000 Gil

- Gil Plus
- Level 1 | Receive 50% more Gil after battle | AP 0
- Level 2 | Receive 100% more Gil after battle | AP 80000
- Level 3 Mastered | AP 150000
- Luck +1
- Find in Wonder Square (Gold Saucer, prize).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- EXP Plus
- Level 1 | Receive 50% more EXP after battle | AP 0
- Level 2 | Receive 100% more EXP after battle | AP 60000
- Level 3 Mastered | AP 150000
- Luck +1
- Find in Wonder Square (Gold Saucer, prize).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Underwater
- Level 1 | Breathe underwater (eliminates 20 minute time limit Vs. Emerald Weapon) | AP 0
- Find in Kalm (swap Guide Book).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- Mega All
- Level 1 | All commands and magic target entire group (magic x1) | AP 0
- Level 2 | All commands and magic target entire group (magic x2) | AP 10000
- Level 3 | All commands and magic target entire group (magic x3) | AP 50000
- Level 4 | All commands and magic target entire group (magic x4) | AP 80000
- Level 5 Mastered | All commands and magic target entire group (magic x5) | AP 160000
- Find in N. Cave.
- Buying Price N/A
- Selling Price (mastered) 1 Gil

- HP <-> MP
- Level 1 | Switches max HP and max MP | AP 0
- Level 2 Mastered | AP 80000
- Find in Materia Cave, World Map (near North Corel).
- Buying Price N/A
- Selling Price (mastered) 1 Gil

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